XR Studio HW 06

Junke Chen
Nov 15, 2020

1. Which were the most difficult to grasp among the topics discussed this week?

The hardest part of this lesson for me was prefab editing, as it’s always difficult to work with, and maybe I’ll use the mesh collider more in the future.

2. Which are you excited to explore more?

What can AR do with interactions other than add force/shrink/grow with button?

How does it further to a more interactive MR? (How to get off screen)?

Game Description

I made two distinct scenes with two terrains, and built a bridge in the middle, using basic interactions such as lowering, enlarging, rotating, etc. Finally, I used the up, down, left, right, and right buttons to make the ball cross the bridge from the snowy mountain to the meadow.

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